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Single-Source Stereo and Microstereoscopic 3D
Thursday, June 24, 2010 from 1:00 PM to 2:00 PM (EDT)
About the June 24 PDA Now Web Event:
3DTV presents challenges: two lenses and cameras per shooting position, convergence operators and stereographers, graphics issues, ghost images, and false size perception or discomfort for viewers. Until 3DTV becomes the norm, events might be shot in both 2D and 3D versions.
Addressing the discomfort issue, researchers have come up with something called "microstereopsis," which, coincidentally, reduces or eliminates the other challenges noted above. Unfortunately, it also reduces the 3D depth sensation.
A similar situation once existed regarding stereo sound. Early TV-radio stereo simulcasts often used two different mixes for stereo and mono, and so-called "ping-pong" stereo once offered listeners a strong indication of the difference between stereo and mono.
Today, however, stereo sound is usually captured with "single-source" techniques that are mono-stereo compatible. Beginning in 1881, stereo sound was compared to stereoscopic imagery. Might the single-source-stereo-like techniques of microstereopsis, therefore, be applicable to 3DTV?
Please join our guest speaker, Mark Schubin, as he explores the possibilities.
About Mark Schubin:
Multiple-Emmy-award-winning SMPTE Fellow Mark Schubin has been working in television since 1967 and writing about it since 1976. He has shot for the Rolling Stones, lit Luciano Pavarotti, mixed Stevie Wonder, hooked up the TV in Eric Clapton's bedroom, and performed forensic analysis for the Woody Allen/Mia Farrow child-custody battle. He worked on Japan's first regularly scheduled HDTV broadcast, Kazakhstan's first news network, and Hong Kong's first cable-TV system. He has also worked on standards ranging from the VU meter to digitally compressed video transmission to the national TV system of Barbados. His clients range from the Metropolitan Opera to Sesame Street, Court TV, The News Hour, MTV, the AFL-CIO, and the World Book Encyclopedia. His writing has been translated into French, Japanese, Russian, and Spanish.
When & Where
The Society of Motion Picture and Television Engineers (SMPTE), is the leading technical society for the motion imaging industry.
SMPTE members are spread throughout 64 countries worldwide. Over 200 Sustaining (institutional) Members belong to SMPTE, allowing networking and contacts to occur on a larger scale. Touching on every discipline, our members include engineers, technical directors, cameramen, editors, technicians, manufacturers, designers, educators, consultants and field users in networking, compression, encryption and more.
SMPTE was founded in 1916 to advance theory and development in the motion imaging field. Today, SMPTE publishes ANSI-approved Standards, Recommended Practices, and Engineering Guidelines, along with the highly regarded SMPTE Journal and its peer-reviewed technical papers. SMPTE holds conferences and local Section meetings to bring people and ideas together, allowing for useful interaction and information exchange.
SMPTE strives toward its goal through:
- Membership: Promoting networking and interaction
- Standards: Developing industry standards
- Education: Enhancing education through seminars, exhibitions, and conferences